Annie Talvasto is an award-winning international tech speaker and leader. She has spoken at 100+ events including KubeCon + CloudNativeCon and Microsoft Ignite. A CNCF Ambassador and Azure & AI MVP, she co-organizes Kubernetes & CNCF Finland, hosted CNCF’s Cloud Native Live, and has chaired Secure AI Summit and served as a track chair at KubeCon + CloudNativeCon.
What if your everyday developer life was a side-scrolling game?
In this talk, I’ll share how I built a tech-themed platform jumper using WebAssembly and Phaser.js, where you dodge failing CI pipelines, collect golden commits, and battle rogue merge conflicts—all while running the backend in Kubernetes.
We’ll walk through how the game was made, from sprite design and level logic to containerizing the backend and using WebAssembly for snappy performance. Expect appearances from familiar faces like the GitHub Octocat, and challenges like scaling under load, broken builds, and the eternal “it works on my machine.”
Whether you’re into games, frontend, or DevOps, this talk blends creativity and code to prove one thing: debugging is more fun when you can jump on it.
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